Website powered by

Final Takeoff

This is my entry for the "Humster 3D Car Render Challenge 2016" (https://hum3d.com/car-challenge-2016/).
Here is the link to my entry: https://hum3d.com/challenges/final-takeoff/

Most part of the scene I modeled on my own in Blender. The trees were generated using the Blender addon "The Grove 3D" and for the grass I used "The Grass Essentials". For the stones and branches on the ground I used assets from the Megascans library. For the people I used MakeHuman models as base mesh. I used the "Trabant 500/600" as reference for the car. It took me about 40 hours to finish, over a duration of ca. 7 days. The concept and scene blockout I did a few weeks earlier.

Story: A grandfather and his grandchild had builded this flying car. Now, after months of hard work, finally it takes off. The old Trabant was decaying in a shed, but now it is put to good use again.

final render

final render

clay viewport render

clay viewport render

making-of compositing

making-of compositing

sketchfab

scene blockout

scene blockout

final concept in mischief

final concept in mischief

2nd concept in mischief

2nd concept in mischief

1st concept with pen and paper

1st concept with pen and paper